We are currently seeking a lead artist to take over for the unfortunate absence of our previous one.
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Responsibilities:
- Produce models and skins, both rigid and organic, in a timely manner
- Produce normal maps by using high-poly modeling skills
- Report directly to the lead designer on art progress, providing renders and previews as needed
- Create a solid workflow for content creation and integration of content with the game engine
- Lead the art department by providing direction and tasks to other artists
Required Qualifications:
- Multi-year experience in 3D Studio Max
- Strong low-poly and high-poly modelling skills
- Intermediate UV mapping and skinning knowledge
- Familiarity with content creation for games
- Able to work in a team environment
- Strong communication skills
- Dedicated work ethic
- Reliability
Portfolio Requirements:
- Low-poly models recently created for games:
* Organic models
* Rigid models
- UV maps
- Skins
- Normal maps (or equivalent high-poly models)
- As many ingame examples of the above as possible
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Location N/A (Online)
Date 16 Feb 2006
Recruiter Pandora Studios LLC
Salary Profit sharing, with payment upon product shipping
Mail to Cris@pandora-studios.com
www.pandora-studios.com
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A redux of the UT2004 mod Frag.Ops. This new game follows the endeavours of Zero Squad, an elite combat and infiltration unit commissioned to deal with a growing Mercenary threat. Play as either Zero or Mercenaries in modern tactical FPS action, set to the tune of an advanced game engine and physics. Fans of the original Frag.Ops will find themselves right at home in Zero Squad.
Currently in active development.
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------
Responsibilities:
- Produce models and skins, both rigid and organic, in a timely manner
- Produce normal maps by using high-poly modeling skills
- Report directly to the lead designer on art progress, providing renders and previews as needed
- Create a solid workflow for content creation and integration of content with the game engine
- Lead the art department by providing direction and tasks to other artists
Required Qualifications:
- Multi-year experience in 3D Studio Max
- Strong low-poly and high-poly modelling skills
- Intermediate UV mapping and skinning knowledge
- Familiarity with content creation for games
- Able to work in a team environment
- Strong communication skills
- Dedicated work ethic
- Reliability
Portfolio Requirements:
- Low-poly models recently created for games:
* Organic models
* Rigid models
- UV maps
- Skins
- Normal maps (or equivalent high-poly models)
- As many ingame examples of the above as possible
------
Location N/A (Online)
Date 16 Feb 2006
Recruiter Pandora Studios LLC
Salary Profit sharing, with payment upon product shipping
Mail to Cris@pandora-studios.com
www.pandora-studios.com
--------------------------------------------------------------------------------
A redux of the UT2004 mod Frag.Ops. This new game follows the endeavours of Zero Squad, an elite combat and infiltration unit commissioned to deal with a growing Mercenary threat. Play as either Zero or Mercenaries in modern tactical FPS action, set to the tune of an advanced game engine and physics. Fans of the original Frag.Ops will find themselves right at home in Zero Squad.
Currently in active development.
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