1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Package Logger

Discussion in 'Ask a Coder' started by [FU2]SpawnKiller, Oct 2, 2003.

  1. [FU2]SpawnKiller

    [FU2]SpawnKiller New Member

    Joined:
    Sep 13, 2003
    Messages:
    26
    Likes Received:
    0
    Can someone put together a Package Logger that will scan client packages and send them to a Log File.

    the package logger part is simply

    OBJ LINKERS

    typed into console.

    So basically on client do:

    s = ConsoleCommand("OBJ LINKERS");

    split the string up so it is in less than 480 byte pieces, and send it to server.


    Not sure what to do with this info I was given
     
  2. master_newbie

    master_newbie 2D Mod Fan

    Joined:
    Sep 6, 2003
    Messages:
    272
    Likes Received:
    0
    there is an option in anti tcc to log client packages
     
  3. [FU2]SpawnKiller

    [FU2]SpawnKiller New Member

    Joined:
    Sep 13, 2003
    Messages:
    26
    Likes Received:
    0
    Looking for UT99

    Sorry I am using UT99 not 2k3
     

Share This Page