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Onslaught UT

Discussion in 'Original Unreal Tournament' started by BlackCheetah, Jan 22, 2008.

  1. BlackCheetah

    BlackCheetah New Member

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    Onslaught UT 1.2 has come

    The mod has been updated and more awesome than ever...

    [​IMG]


    6 awesome vehicles:
    Banshee
    Ghost
    Raptor
    Manta (Supports 2 passengers on wings)
    Goliath (Supports 4 passengers )
    Hellbender (Supports 2 passengers on back and passenger seat)
    Cicada
    BullDog
    Scorpion
    Leviathan
    Paladin


    Vehicle support improved and online capabilities are excellent!

    The view totally has been changed to awesomeness which includes customizable view distance!!! Now you can actually see your car and turn your car if more realistic rotation instead of it following your view!!!

    [​IMG]

    The view Vehicle Goliath is awesome and will be a favorite of the mod!!!

    Now for gameplay it also is changed, there is no more touch and run to next node you'll have to protect it and either let it build itself or your build with pulsegun, when a node path to core has been established, then power core is vulnerable!

    Some more Pictures and a gameplayer video later!


    I know many will like to here this but now there a Vehicle Capture the flag!!! which includes VCTF-BloodGulch!!!


    [​IMG]

    [​IMG]

    http://www.moddb.com/mods/onslaught-ut
    Full Download
     
    Last edited: Jan 11, 2009
  2. Exus Tecius

    Exus Tecius like diamonds in the sky

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    haha welcome back BC or young genius mate.:)
     
  3. BlackCheetah

    BlackCheetah New Member

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    *spills tea* I am genius :p
     
  4. iSenSe

    iSenSe Only InstaGib`

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    haha, like the forums never has been gone down .. like it never happenend at all

    this guy is just going further and further with his marvelous updates ;)

    thanks mate ^^
     
    Last edited: Jan 23, 2008
  5. BlackCheetah

    BlackCheetah New Member

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    Last edited: Jan 31, 2008
  6. Exus Tecius

    Exus Tecius like diamonds in the sky

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    ah good.will check it out.
    BC? any new maps in progress?and what about my low-rider vehicle?:D
     
  7. BlackCheetah

    BlackCheetah New Member

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  8. PsyXandeR

    PsyXandeR Member

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    Well, this gametype is really awesome dude, good job on it! Perhaps, you could somehow simplify Car and powercore meshes, they lower the FPS sufficiently. Plus I see textures blinking sometimes but that's minor stuff! Good job overall.

    Oh by the way, this mod needs some hi quality maps. ;)
     
  9. BlackCheetah

    BlackCheetah New Member

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    I'm making huge work on vehicles that will be much more fun and awesome. I am making a mutator to spawn a manta or raptor in a map and play around in it, also I am makni the vehicles work with monster hunt, i see that when mosnter shoots at you it doesnt do damage, but i cant fix that monsster hurts player thing when they are meleeing. I fixed vehicles movement, made wheeledcars like ut2004' wheeledcar views, made the hover and flying like ut2004's views. so the movement keys are close to same as ut2004's :). Fixed engine sounds when accelerating, smoother over ground, and alot more fun :). Including UO-Severance, UO-BloodGulch.
     
    Last edited: Feb 2, 2008
  10. Zarniwoop

    Zarniwoop is cool

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    Awesome stuff, this is just what I need to get back into 99.
     
  11. Exus Tecius

    Exus Tecius like diamonds in the sky

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    BC.i noticed that the ground vehicles(cars) all pickup a team mate or even a monster.
     
  12. BlackCheetah

    BlackCheetah New Member

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    A passenger experience :) wow thas scary to have a skaarj on your car.
     
    Last edited: Feb 2, 2008
  13. Vatcilli zeitchef

    Vatcilli zeitchef Dead and back

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    Gah, thanks, I'll wash my fur better next time :rolleyes:

    Also, good too see you're still progressing.
     
  14. lycheeliang

    lycheeliang TEH Unreal Lychee

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    hello bc i would like to ask u of something...can u provide me with the older onslaughtvehiclesbeta (the version rite before 1.00) package? it seem that i have edited some maps by placing vehicles from that package onto the maps, but after i have installed version 1.00 of the mod i've deleted the old package, and i didn't have a backup...so these maps refused to opened anymore.
     
  15. RoninMastaFX

    RoninMastaFX Unreal/UT Vet from Day 1

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    hey bc, I don't knwo if you still work on OnslaughtUT or not, but you still haven't used the signature and avatar I gave you ,,lol:mad:

    I made them for nothing I guess, aw well. :rolleyes:
     
  16. Vickei

    Vickei DELETE ME + MY POSTS, PLEASE/THANKS.

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    ...
     
    Last edited: Feb 12, 2009
  17. PsyXandeR

    PsyXandeR Member

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    Vickei: There aren't much maps around I'm afraid... And I'm stuck at my map, I've got big layout issues, it seems that I'll have to start over everything :(
     
  18. Vickei

    Vickei DELETE ME + MY POSTS, PLEASE/THANKS.

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    ...
     
    Last edited: Feb 12, 2009
  19. PsyXandeR

    PsyXandeR Member

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    Yeah maybe... Are there any people who would like to carry my map on?
     
  20. BlackCheetah

    BlackCheetah New Member

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    Gonna make VCTF lol
     

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