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ONS-BigDam Ver. 1.2

Discussion in 'Editing & Map Playtesting' started by BigBastard, Jan 5, 2005.

  1. BigBastard

    BigBastard New Member

    Joined:
    Nov 29, 2001
    Messages:
    17
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    this map is at version 1.2

    this is the upgrade !

    ==================================================

    UPGRADE VER 1.2

    * light up to the electrical turrets

    * sphere position in the electrical cable

    * more cover at the node by the electrial buildings

    * limit z-fly for don't crash up to the map

    * limit field map by a write "allert leave the field" & for more hard flyers the dead

    * for the leviathan up to the bridge autodirectional respawn for more easy drive

    * for the external vehicles autodirectional drive

    * rewrite the map node for create more importance at the central node

    * repositionated the ion painter in the central node

    * reposizionated the air strike painter in the node 2

    * inside the base rebuilding the path drive node for more easy bot drive

    * PaulTex pack included in mylevel map

    * ty_rocket pack included in my level map

    A Special Tnx for this upgrade at DARKSTAR


    ==========================================


    this is the link of the download

    ONS Big Dam Ver. 1.2 -------- 22mb --------


    This are the shots

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]


    please betatesting my map
     

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