Online/network prob with JBExecutions

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The_Head

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Jul 3, 2004
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Having a problem with the JBexecutions in online play. Offline (in cyanide for eg) everyone explodes on the death sequence after the gas comes out. It doesn't work in network / online matchs.
I'm using the Skeletize execution but I had the same problem withJB-Tomb and the burning one...
 

Rob

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Not at all, I never used these kinds of execution.
I asked CD about Chrome, which uses gas as well. Which doesn't work well online too. There's no solution.
 

The_Head

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Vatcilli zeitchef said:
Isn't this suppose to be in the Jailbreak general forum?

I'd say not. Its to do with mapping ;)

Its not the actual gas effect, thats just there for effect. The gas works fine. Its the bit where the bodys are skeletized.

I copied across the flame death from Arlon and thats working (I think) will also compare to Babylon Temple. Hopefully might be able to figure out what the problem is.
 

CoolDude

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Rob said:
Not at all, I never used these kinds of execution.
I asked CD about Chrome, which uses gas as well. Which doesn't work well online too. There's no solution.
Chrome uses JBExecutionDepressurized. Online the heads grow, but don't explode. Offline it is OK. I mentioned somewhere before it didn't work online (could be in the DevForum though).
 

The_Head

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Dya reckon we might be able to get an official fix for this in JB2004c?
Would also fix the Arlon bug (caused by the burning actor) at the same time.
Meanwhile I'm going to have to work on a new "finish" to the death sequence.

Referring to Cyanide, its ready for a release, is now brighter (it seems Me and Spudsey who find it bright enough must just have brighter moniters) I was just seeing If I can get this sorted first.
 

The_Head

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Sadly I have no idea about replication....
Thats why I gave up coding and started mapping. lol.

Hope it can be fixed. Meanwhile I am going to have to think of something else. Or I could release it as it is and a fix can come later.