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Ok guys, this should please some mappers ;)

Discussion in 'Infiltration Development' started by Thrash123, Jan 4, 2001.

  1. Thrash123

    Thrash123 Obey Leash Laws

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    Ok, after hearing from half a million people who want textures, I've decided to do something...

    ... I'm going to make a generic texture pack.

    Soo, post what stuff you'd think would fit well (NOT what you want, but what would be something good in a texture pack). I'll consider the ideas, and then will get to work.

    Go ahead ;)

    <center>http://thrash123.unrealengine.com/


    <img src=http://thrash123.unrealengine.com/hk69guy.gif>
    <img src=http://thrash123.unrealengine.com/T123sig.gif>

    /ME gets a martini</center>
     
  2. HollowPoint

    HollowPoint TBuildT mapper

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    Now this is usefull!

    Great idea!!
    Here are some textures i recommend:

    1. Jungle textures! trees covert with moss and
    dense forrest textures. *drool*
    2. more realistic water and cloud textures, and
    better sun lensflares.
    3. more realistic grass and rock textures.
    4. and mayby some burned looking wood textures

    I'm sure i know more, but first i need more coffee :D

    ---Mess with the Best...Die like the Rest---
    [​IMG]
     
  3. Gullonefox

    Gullonefox TBUILDT Webmaster/Mapper

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    Windows m8 oh go do we need windows!!! doors stuff like that as ut aint realy got any good ones, light bulbs would be nice signs adds and things.. umm ill have a real good think on this brb heheh
     
  4. HanD_of_DarKNesS

    HanD_of_DarKNesS Evil Bastard

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    [*]Some good realistic ground textures: dirt, short grass, stones, rock, concrete, etc...
    [*]cut out textures (textures with transparent areas), like the camo-net stuff used by the military.
    [*]more organic textures: foliage, better trees and bushes, wood, bark, etc... (Like HollowPoint said, Jungle/Forest textures)

    [​IMG]
    -Infiltration HQ, Graphic Artist
    "For you, the end is near.""
     
  5. Thrash123

    Thrash123 Obey Leash Laws

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    Heh, ok, lemme see here...


    Lensflares: Sorry, that's a bit much, I'm not THAT good ;)

    Windows: I normally when I map do my windows with brushes rather than textures.

    Jungle Textures: Ok, that'll take some work to get it realistic, I'll make it a separate pack... I guess I'll be doing 2 packs then, urban and nature. Here's what I've thought up so far:

    Urban: Various brick, sidewalks, roads, base metals and concretes, pillars, various clean-cut woods, and some other detailed stuff... such as counters for banks, ceilings, various tiling floors, trash cans, dumpsters...

    Nature: Grass (flat), standing grass, trees, maskable leaves, treetop canopies (Jungle and ordinary forest, hehe), mud, rocks, etc etc...

    Anything else to add to that?

    <center>http://thrash123.unrealengine.com/


    <img src=http://thrash123.unrealengine.com/hk69guy.gif>
    <img src=http://thrash123.unrealengine.com/T123sig.gif>

    /ME gets a martini</center>
     
  6. Alpha_9

    Alpha_9 Infiltration lead level designer

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    Are these going to be INF textures? I.e. with footstep sounds? That would be cool.

    Whatever the case, make sure you give most textures (other than masked & translucent) detail textures. God it makes such a difference in-game...


    [​IMG]

    "Any man's death diminishes me, because I am involved in mankind; and therefore never send to know for whom the bell tolls; it tolls for thee."

    John Donne
     
  7. [PiP]Celtan

    [PiP]Celtan Timeo Danaos et dona ferentes

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    Trees in general ...

    I mean just single masked trees, so that you can put up trees with sheet brushes :)

    and hedges ...

    Burn, Baby [​IMG] [​IMG]
     
  8. [PiP]Celtan

    [PiP]Celtan Timeo Danaos et dona ferentes

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    and some camo patterns and maybe a masked camo net ...

    that would be really cool :)

    [This message was edited by [PiP]Celtan on Jan 05, 2001 at 12:32.]
     
  9. Moron

    Moron New Member

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    Camo-net

    Styx made a pretty neat camo-net texture...
    ehem... Styx? Do you still have that screenshot???

    Moron

    "Living seriously damages your health"
     
  10. .Sniper187.

    .Sniper187. Weekly War Founder and Real Maps Reviewer

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    Yeah, I think the camo netting and some camo textures for people to use on vehicles and such would rock.

    [​IMG]


    Sniper187
     
  11. Thrash123

    Thrash123 Obey Leash Laws

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    Ok, that'd be cool. I've never messed with the footsteps part of INF, I never realised that was built into the textures... I understood it to be built into the maps. If someone (prefferably on the INF team) could tell me about it, I'd appreciate it ;)

    <center>http://thrash123.unrealengine.com/


    <img src=http://thrash123.unrealengine.com/hk69guy.gif>
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    /ME gets a martini</center>
     
  12. Los Pescados

    Los Pescados Infiltration Team Member

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    Under your <utdir>\INF_System folder there is a file called MappingReadme.txt -- everything is explained in there.
     
  13. MiscMan

    MiscMan The Grand Elitist

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    Also, some wooden fences would be good. Ones you could see through. Some posters, vending machines, stuff like that would rule. More lights, seems those things are rare. A metal door text, like you would see on a metal case thingy. Varieties of ventilation ducts. Some torn wallpapery things. Lot's of old looking walls/sidewalks/streets/etc. Some dust covered streets would be good.

    ----

    -MiscMan
     
  14. Thrash123

    Thrash123 Obey Leash Laws

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    Ok, lol, that's enough suggestions for now ;)

    <center>http://thrash123.unrealengine.com/


    <img src=http://thrash123.unrealengine.com/hk69guy.gif>
    <img src=http://thrash123.unrealengine.com/T123sig.gif>

    /ME gets a martini</center>
     
  15. [SOB]Weevil_Monkey

    [SOB]Weevil_Monkey Monkey Maps

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    ahem

    i was thinking, a nice clock would be very neat, i havent seen a good clock, and maybe add in a nice carpet texture and a nice new sky, i am sick of the same old sky although it does good most of the time

    :D
    visit my website at
    http://weevilunrealed.homestead.com/main.html
    [​IMG]
     
  16. [SOB]Weevil_Monkey

    [SOB]Weevil_Monkey Monkey Maps

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    ahem

    i was thinking, a nice clock would be very neat, i havent seen a good clock, and maybe add in a nice carpet texture and a nice new sky, i am sick of the same old sky although it does good mostof the time

    :D
    visit my website at
    http://weevilunrealed.homestead.com/main.html
    [​IMG]
     
  17. Styx_Surfer

    Styx_Surfer Pictor Habilis

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    Here's that camou-net screenie... I've got the PCX file if anyone wants it..

    Handsome Boy Modeling School Graduate
    [​IMG]
    My homepage
     

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