Epic has launched its official Gears of War forum. You can reach it via the direct link or through the Gears website. (thanks, wowbagger)
In other Gears of War news, Joystiq is featuring a Q&A with the main man, CliffyB.
Joystiq: Epic's gotten a lot of flak for comments made about the Revolution for being graphically inferior. After E3, the consensus was that the first person control could be great.Although you haven't had a chance to play it, do you know if Epic's planning anything?
Cliff: We're currently talking with Nintendo. It's not really my department to pontificate on other people's system and comments that the wonderful Mark Rein will make occasionally to upset the fans. Again, I reserve judgment of the Wii until I get hands on with it. I was very judgmental about the DS until I actually got to play hands-on with it and I love Trauma Center and stuff like that.
You know what, Nintendo is zigging while everyone else is zagging and they'll be just for it. I give them props for doing something different. My advice to anybody developing a first person shooter for the Revolution is: even though you have a new way to control and make a new FPS you still need a cool, compelling FPS underneath that. [Control] is only one of five things that you need. Give us a Half-Life 2 with those controls and I'll be first in line to buy it.
In other Gears of War news, Joystiq is featuring a Q&A with the main man, CliffyB.
Joystiq: Epic's gotten a lot of flak for comments made about the Revolution for being graphically inferior. After E3, the consensus was that the first person control could be great.Although you haven't had a chance to play it, do you know if Epic's planning anything?
Cliff: We're currently talking with Nintendo. It's not really my department to pontificate on other people's system and comments that the wonderful Mark Rein will make occasionally to upset the fans. Again, I reserve judgment of the Wii until I get hands on with it. I was very judgmental about the DS until I actually got to play hands-on with it and I love Trauma Center and stuff like that.
You know what, Nintendo is zigging while everyone else is zagging and they'll be just for it. I give them props for doing something different. My advice to anybody developing a first person shooter for the Revolution is: even though you have a new way to control and make a new FPS you still need a cool, compelling FPS underneath that. [Control] is only one of five things that you need. Give us a Half-Life 2 with those controls and I'll be first in line to buy it.