I am still working on Occupant 17, a singleplayer mod for UT2004.
I just finished making/mapping Level 5 and it 's a Acid Storage Facility that has been taken over by the Enemy.
The NPC's are rock hard at the moment but I might keep them like that.
Playerstarts are offered after certain sections so you don't start always at the beginning after being fragged.
It's an open-plan map, it is quite easy to dodge the NPC's firing.
I used THE OSMT and Ballistic Weapons v2.5 Mod's plus the ECE Bonus pack, Credit to those people.. I used only the game and nothing else apart from that.
I'll add the OSMT and Ballistics Weapons Mod's to the game's ZipFile eventually.
Made new Textures and wrote some Music for it, used the ECE Music quite a bit and an old UT tune, Nether.
I just finished making/mapping Level 5 and it 's a Acid Storage Facility that has been taken over by the Enemy.
The NPC's are rock hard at the moment but I might keep them like that.
Playerstarts are offered after certain sections so you don't start always at the beginning after being fragged.
It's an open-plan map, it is quite easy to dodge the NPC's firing.
I used THE OSMT and Ballistic Weapons v2.5 Mod's plus the ECE Bonus pack, Credit to those people.. I used only the game and nothing else apart from that.
I'll add the OSMT and Ballistics Weapons Mod's to the game's ZipFile eventually.
Made new Textures and wrote some Music for it, used the ECE Music quite a bit and an old UT tune, Nether.
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