"
========================================================================
Unreal Tournament 2004 Patch 5 Release notes.
========================================================================
This patch is completely compatible with the retail version - servers and clients of any flavor can connect with each other.
"
Taken from http://www.ataricommunity.com/forums/showthread.php?threadid=427198
So, I guess I don't understand why Epic is still allowing original unpatched clients to connect to patched servers? Some of the exploits are totally client-based and will not be prevented simply by running against a patched server.
========================================================================
Unreal Tournament 2004 Patch 5 Release notes.
========================================================================
This patch is completely compatible with the retail version - servers and clients of any flavor can connect with each other.
"
Taken from http://www.ataricommunity.com/forums/showthread.php?threadid=427198
So, I guess I don't understand why Epic is still allowing original unpatched clients to connect to patched servers? Some of the exploits are totally client-based and will not be prevented simply by running against a patched server.