I thought I would make a new Samus thread. After all its getting close to the release. (yeah, I know I am slow). I have done alot with the model since its last appearance. Have to say I am quite proud of how it turned out. Take a look of my new Samus model.
(no alpha channel - these are not renders)
This will not replace my older version, but this is a version exclusive for UT3.
I have spent alot of time fixing and improving everthing. I reshaped the legs, thighs, arms, waste, just about everything. I also changed the head/face proportions to be alot more human, but tried to keep the Nintenod-ish style to it.
this is something I was trying out. Like I said, this is not the same version I have been working before
This is an evolutionary reference to show how far Samus has gone through different periods of time that I have been working on here. Got to say, now that I look back on my prev. versions, I am quite ashamed of them, heh. (Everything is in ref pose except the eyes)
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Of course the ingame ones and the ones in renders have looked better than shown, but with all that fancy alpha stuff and cool lights, this is how they are.
(no alpha channel - these are not renders)
This will not replace my older version, but this is a version exclusive for UT3.
I have spent alot of time fixing and improving everthing. I reshaped the legs, thighs, arms, waste, just about everything. I also changed the head/face proportions to be alot more human, but tried to keep the Nintenod-ish style to it.
this is something I was trying out. Like I said, this is not the same version I have been working before
This is an evolutionary reference to show how far Samus has gone through different periods of time that I have been working on here. Got to say, now that I look back on my prev. versions, I am quite ashamed of them, heh. (Everything is in ref pose except the eyes)
1
Of course the ingame ones and the ones in renders have looked better than shown, but with all that fancy alpha stuff and cool lights, this is how they are.
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