New poses for existing models?

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JohnnySix

Caffienated Haemoglobin
Apr 6, 2002
406
0
16
England
planetunreal.com
Quick question , is it possible to add additional poses for default skeletons?

I'm working on a vehicle and the default driving pose won't work - can this be done without changing the default packages?

I saw chaosUT had addition animations for the swords- so I'm guessing it's possible, but how? :)?

Anyone already done this?
 

Ryback

New Member
Jul 23, 2001
1,174
0
0
Madrid, Spain
Don't quote me on this, but if I remember it right you can have multiple animation packs for a certain character as long as it's correctly referenced in the code (last thing I "touched" was UT2003 when it was released so...) All you need to do is setup your model with the same skeleton as the default one and create your own animation pack with the poses. Read the underlined part again though :p