Greetings,
I have made a Few skins for INF. and I cant get them to load into the game for the life of me! There is a faces.INT file that is included with 2.86 That I have studied Extencively. I have Made a INT file to their Specifications and still nothing. Do I have to maks an Unreal .U file? or change one of the other INT or INI files?
If anyone from the infiltration Team is reading this Please give me more indepth discription on what to do. I am ready to do a few skinpacks, The skins That I have compleated only took me 2 days to do, so as soon as I am able to import them into unreal I will make a bunch more. I am also thinking of doing custom skins for Clan teams.
here is the .INT file that I made,
; Inf Facelift By Muffstuffer
;Dolphus
Object=(Name=INF_cFaces.GEN_MUF_Dolphus,Class=Texture,Description=Dolphus)
Object=(Name=INF_cFaces.GEN_MUF_DolphusBalaBL,Class=Texture,Description=DolphusBala)
; Feilding
Object=(Name=INF_cFaces.GEN_MUF_Feilding,Class=Texture,Description=Feilding)
Object=(Name=INF_cFaces.GEN_MUF_FeildingBalaBl,Class=Texture,Description=FeildingBala)
; Otis
Object=(Name=INF_cFaces.GEN_MUF_Otis,Class=Texture,Description=Otis)
Object=(Name=INF_cFaces.GEN_MUF_OtisBalaBl,Class=Texture,Description=OtisBala)
; Penelope
Object=(Name=INF_cFaces.GEN_MUF_Penelope,Class=Texture,Description=Penelope)
Object=(Name=INF_cFaces.GEN_MUF_PenelopeBalaBL,Class=Texture,Description=PenelopeBala)
; Phylus
Object=(Name=INF_cFaces.GEN_MUF_Phylus,Class=Texture,Description=Phylus)
Object=(Name=INF_cFaces.GEN_MUF_PhylusBalaBl,Class=Texture,Description=PhylusBala)
; Scooter
Object=(Name=INF_cFaces.GEN_MUF_Scooter,Class=Texture,Description=Scooter)
Object=(Name=INF_cFaces.GEN_MUF_ScooterBalaBl,Class=Texture,Description=ScooterBala)
; Thugg
Object=(Name=INF_cFaces.GEN_MUF_Thugg,Class=Texture,Description=Thugg)
Object=(Name=INF_cFaces.GEN_MUF_ThuggBalaBl,Class=Texture,Description=ThuggBala)
If anyone want them uploaded to them to try to get it working leave me a message I will give you Full credit for the codeing in the READ.ME file
Thanks to Smithnwessun and Fist_mlrs for all your help, and also to everyone who is reading this. I know it is possible please help if you can. This is going to be realy neat if we can get it working.
I have made a Few skins for INF. and I cant get them to load into the game for the life of me! There is a faces.INT file that is included with 2.86 That I have studied Extencively. I have Made a INT file to their Specifications and still nothing. Do I have to maks an Unreal .U file? or change one of the other INT or INI files?
If anyone from the infiltration Team is reading this Please give me more indepth discription on what to do. I am ready to do a few skinpacks, The skins That I have compleated only took me 2 days to do, so as soon as I am able to import them into unreal I will make a bunch more. I am also thinking of doing custom skins for Clan teams.
here is the .INT file that I made,
; Inf Facelift By Muffstuffer
;Dolphus
Object=(Name=INF_cFaces.GEN_MUF_Dolphus,Class=Texture,Description=Dolphus)
Object=(Name=INF_cFaces.GEN_MUF_DolphusBalaBL,Class=Texture,Description=DolphusBala)
; Feilding
Object=(Name=INF_cFaces.GEN_MUF_Feilding,Class=Texture,Description=Feilding)
Object=(Name=INF_cFaces.GEN_MUF_FeildingBalaBl,Class=Texture,Description=FeildingBala)
; Otis
Object=(Name=INF_cFaces.GEN_MUF_Otis,Class=Texture,Description=Otis)
Object=(Name=INF_cFaces.GEN_MUF_OtisBalaBl,Class=Texture,Description=OtisBala)
; Penelope
Object=(Name=INF_cFaces.GEN_MUF_Penelope,Class=Texture,Description=Penelope)
Object=(Name=INF_cFaces.GEN_MUF_PenelopeBalaBL,Class=Texture,Description=PenelopeBala)
; Phylus
Object=(Name=INF_cFaces.GEN_MUF_Phylus,Class=Texture,Description=Phylus)
Object=(Name=INF_cFaces.GEN_MUF_PhylusBalaBl,Class=Texture,Description=PhylusBala)
; Scooter
Object=(Name=INF_cFaces.GEN_MUF_Scooter,Class=Texture,Description=Scooter)
Object=(Name=INF_cFaces.GEN_MUF_ScooterBalaBl,Class=Texture,Description=ScooterBala)
; Thugg
Object=(Name=INF_cFaces.GEN_MUF_Thugg,Class=Texture,Description=Thugg)
Object=(Name=INF_cFaces.GEN_MUF_ThuggBalaBl,Class=Texture,Description=ThuggBala)
If anyone want them uploaded to them to try to get it working leave me a message I will give you Full credit for the codeing in the READ.ME file
Thanks to Smithnwessun and Fist_mlrs for all your help, and also to everyone who is reading this. I know it is possible please help if you can. This is going to be realy neat if we can get it working.