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NEW PEOPLE PLEASE read this thread.

Discussion in 'General Infiltration Discussion' started by NTKB, Dec 30, 2003.

  1. NTKB

    NTKB Banned

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    Please go to combat maps and download the latest EAS maps.

    DryWater
    Platoon
    Avignon

    Thanks! :)
     
  2. yurch

    yurch Swinging the clue-by-four

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    And why are these maps so much more important to the "new people" than all the others?
     
  3. Vega-don

    Vega-don arreté pour detention de tomate prohibée

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    /me hopes his conversion works as well on others people computer than on his computer cause its the first time i touched UED and i always fear its ****ed just like when i pass an exam oh well it worked with 3 players why not with 10 man im scaried
     
  4. DarkBls

    DarkBls Inf Ex-admin

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    Avignon ??? :eek: It's at 20Km where I was born I lived till my 18th birthday ! :D
     
  5. Freon

    Freon Braaaaiinss...

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    don't worry, it doesn't look like Avignon at all ;)
     
  6. NTKB

    NTKB Banned

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    Yurch I posted it that way so the new ppl read it because obviously the vets like you allready know to check the dev forum and combatmaps regularly right? :p
     
  7. DEFkon

    DEFkon Shhh

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    I just downloaded INF-Platoon.zip One tiny problem for the newbies ( or idiots like myself ) The zip file doesn't say where to install the files, nor does it include paths for the files.

    I'm guessing:
    .UNR = UT/INF/Maps
    .UTX = UT/INF/Textures

    I'm also guessing that S1_INF_40mm_nofuse.u is a mutator.. should i just put that in the UT/System directory?
     
  8. Cleeus[JgKdo]

    Cleeus[JgKdo] because respawns suck

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    .utx goes to INF/Textures
    .uax goes to INF/Sounds
    .umx goes to INF/Music
    .u goes to INF/Maps (if delivered with a map, INF/System works also)
    .unr goes to INF/Maps
     
  9. Keganator

    Keganator White as Snow Moderator

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    I hate to break it to ya, NTKB, but only regulars habitate these forums. :p
     
  10. das_ben

    das_ben Concerned.

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    Don't make me invade your country. :p
     
  11. Turin_Turambar

    Turin_Turambar Pls don´t shoot to the Asha´man

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    Dry Waters´s Objetives is very weird. When you, as attackers, get the first objetive (generators), the light of the main building is off and the electric doors are closed. Then how i can return to the extraction chopper with the cd?
     
  12. Vega-don

    Vega-don arreté pour detention de tomate prohibée

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    you have to shut the power just at the right moment


    oh yeah the files for platoon , i didn't modified them.. neither the readme. or the system file..
     
  13. Vega-don

    Vega-don arreté pour detention de tomate prohibée

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    thats not cool to say that to the poor mapper who spent months on a map. :mad:
     
  14. mat69

    mat69 just fooling around

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    Btw. now you can also add mutators on CM.de. :)
    Come on Don, Sicily also does not look like Sicly, and not to mention Siberia ... :D
    Those names are just for a bit more atmosphere I think.

    Edit: Corrected "Sicly" ;)
     
    Last edited: Dec 31, 2003
  15. Beppo

    Beppo Infiltration Lead-Programmer

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    "Sicly" ... hehe :D
     
  16. Fat Marrow

    Fat Marrow Vegetable

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    Yeah, well GreatInn-Lite looks a lot like where I work in London, but you'll have to hurry if you want to visit it because I resigned recently (but a 3 month notice period - that sucks)... :D
     
  17. Vega-don

    Vega-don arreté pour detention de tomate prohibée

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    map pimpage :D EAS dude , EAS :D
     
  18. Fat Marrow

    Fat Marrow Vegetable

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    In due course... may take a long time to tweak/improve though.
     
  19. Turin_Turambar

    Turin_Turambar Pls don´t shoot to the Asha´man

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    Oh, i only tried a quick offline match with bots, and the bots doesn´t seem to understand your statement. :)

    But it´s very interesting for a online game. Looks like realitic blow up the electric generator to impede the defender´s attempt to return the cd an protect the escape route.
     
  20. Alpha_9

    Alpha_9 Infiltration lead level designer

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    Yeah, even w/ my maps, neither Skopje nor Road to Kandahar were done to make them look specifically like Skopje or the actual road to Kandahar. It's more for ambience/atmosphere as mat says.

    Though Mostar was done based on a lot of imagery from the actual city of Mostar in Bosnia (thanks to sublime!). So if anyone says EAS-INF-Mostar doesn't look like Mostar, I'm gonna jump off one of those bridges going over the river. :p
     

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