Are Epic and GT trying to create a new microsoft out of 3Dfx? Because we are forced to use 3Dfx cards for the best preformance / compability in Unreal. I as a GeForce 256 user canno't use 3dfx glide witch is the best and opengl does not work correctly in Unreal. Oh, and D3D that will never be good enough for games (exept pacman). Thank god for ID software that allowes one to choose between "default opengl","3dfx opengl" and so on, jut working fine with my GeForce.