new idea (not a gun)

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Waxx

Ultralight pilot
Oct 2, 1999
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Why not have two slider bars-one for stamina, and one for stability, and accuracy while moving. Each one would affect the other. Like, say, you move the stamina slider up, well, than the stability one would move down. Like, if a player has low stamina, he/she might have a heart attack if they run too much. Or if they have low stability, they might panic when outnumbered.

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"Until now we crawled along the ground like rats...but today, we soar! We soar like eagles...ON POGO STICKS!"

words of the mighty Glottis
 

ShakKen

Specops Spook
Jan 11, 2000
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heheh! Stability is dependant with how steady you are while playing INF, stamina is how long you can play inf without having a heart attack and usually players DO panic when outnumbered! XD
 

Hobbes

New Member
Feb 7, 2000
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lightning.prohosting.com
Actually I wouldnt mind seeing this

player view bobbing is 50% - 75% when running, view bob is 0 when walking or crouching. and speed walking up to half of running speed or something. its currently set to the same speed as crouching which is horribly slow.
 

Eliwar

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Aug 14, 1999
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...and done by you own people, too. tsk, tsk.

umm, I agree that puting that slide bar would just make the game less fun. No one would want to play it if it was too real. You just got to find that thin line between realism and fun.

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"What's your major malfunction numbnuts!
Didn't Mommy or Daddy hold you enough when you were a child?!"
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Billdog

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Aug 7, 1999
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Neo should be sorry
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His dog!
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To some degree stamina and accuracy are going to be a part of the game. At the moment it looks more like we're going for symptoms like heavy breathing, strong view bob, reduced speed ect. to show the physical effect than bars.