Why not have two slider bars-one for stamina, and one for stability, and accuracy while moving. Each one would affect the other. Like, say, you move the stamina slider up, well, than the stability one would move down. Like, if a player has low stamina, he/she might have a heart attack if they run too much. Or if they have low stability, they might panic when outnumbered.
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"Until now we crawled along the ground like rats...but today, we soar! We soar like eagles...ON POGO STICKS!"
words of the mighty Glottis
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"Until now we crawled along the ground like rats...but today, we soar! We soar like eagles...ON POGO STICKS!"
words of the mighty Glottis