New game Setup

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SyPTo

New Member
Jan 19, 2005
1
0
0
this is the string i used in the UT2Vote48.ini


GameType=(GameName="SnIPer",HideVote=False,Clan=False,RequiredPlayers=1,MapLimits=0,ServerName="None",UseMapList=False,DefaultMap="SN-UnrealVille",MapPrefix="SN",AltMapPrefix=,GameClass="XGame.xDeathMatch",Mutators="Remote_strike.MutRemoteStrike,WoRM2k4.MutWoRM_X,UnrealGame.MutLowGrav,XGame.MutQuadJump",Commands="?MaxLives=0?GoalScore=30?TimeLimit=20?MinPlayers=5?MaxPlayers=16?MaxSpectators=2?Translocator=True?WeaponStay=True?BalanceTeams=False?ForceRespawn=False?PlayersMustBeReady=False?Tournament=0?GamePassword=?GameStats=False?GameSpeed=1.20?FF=0.00?NoOverTime=False?VsBots=False?NumBots=1?Difficulty=3")

i renamed the maps SN for just this game , it's all maps more or less fun to play with this mutator...however when i bring up the vote box it only shows the DM maps to vote for not the SN maps.

I'm pretty new at this so any help would be greatly appreciated.

ooh yeah ... what do i need if i wanted just a couple of weapons out of a mutator in the map ?..i have the army weapons pack but if i use that mutator it won't replace all the weapons in teh map , it will still leave the link gun and some other weapons...i tried to use switcharsenal with this mutator but it seems that that doesn't do me any good...
 
Last edited:

tdw-socke

Member
Nov 21, 2003
994
0
16
does this thing really run as a mutator, not a gametype? and you should not modify the standard deathmatch-gametype in such a manner, better set the original to hidevote=true and use gammeke to make a copy of the gametype, but i can hardly belive, that this one is just a mutator...