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need help with binding keys!!!!!!!!!!

Discussion in 'Original Unreal Tournament' started by {{BoomDeath}}, Jan 1, 2001.

  1. {{BoomDeath}}

    {{BoomDeath}} New Member

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    Can anyone tell me or tell me of a website that will tell me how to bind keys to different functions such as one key to dodging left or right. Any help with this would be greatly appreciated. Thanks

    [UTA]BoomDeath
     
  2. M0ldM^n

    M0ldM^n New Member

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    If you search this forum you will find the info on binding certain commands to keys. As for dodging, you must have it enabled in the game and then double tap your strafe-left or strafe-right keys. You can also dodge forward and backward too by double tapping your forward and backward key. (this is assuming you are using the keyboard/mouse setup)
     
  3. 8-4-7-2

    8-4-7-2 New Member

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    One button dodging is NOT possible. And that's good, as it is still a skill this way :)

    For everything about keybinding look at Cleaner's UT FAQ
     
  4. cornman

    cornman Are you afraid of corn? You should be.

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    That's right, I have wondered the same... It is much better that u must always double tap it or it would be too easy.
     
  5. Stosh

    Stosh A legend in his own mind

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    Dammit C leaner, You ought to pay me.... ;)

    Here we go again,

    For all your alias and binding needs, please check out Cleaner_CH's site.

    http://www.unreality.org/cleaned

    BTW, It is true that within UT you cannot bind Dodging to a single keystroke. It is possible with a programmable controller.
     
  6. Boom

    Boom Rumpshaking Moderator

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    Hello Medeath ;)

    Double tap dodging isnt that hard once you get the timeing down. If you don't have the timing down yet you can do two things; 1. go into your ini file and change the timing for the dodge (you can make it so you dodge with a quicker or slower doubletap). 2. when you want to dodge, just do a quadruple tap on the key. I find that if I just taptaptaptaptap as fast as I can on whichever key, I usually dodge right away. ;)
     

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