I am just starting an Unreal (not Unreal Tournament) server and could use some help getting the skins to work with the clients.
Awhile ago I played on somebody's server (I wish I remembered who it was) where he set it to download certain skins to your computer automatically. Once you started playing you could see all the skins that were downloaded to you on the other players, if they were using them. You couldn't actually select the skins from the player menu after the download, just see people who were already using them. That is how I want my server to work.
Can anyone tell me how to set up my own Unreal server to do this? Even a "how to" in this area somewhere on the web would be helpful. Any help would be greatly appreciated!
- The Dry Onion
DryOnion@yahoo.com
Awhile ago I played on somebody's server (I wish I remembered who it was) where he set it to download certain skins to your computer automatically. Once you started playing you could see all the skins that were downloaded to you on the other players, if they were using them. You couldn't actually select the skins from the player menu after the download, just see people who were already using them. That is how I want my server to work.
Can anyone tell me how to set up my own Unreal server to do this? Even a "how to" in this area somewhere on the web would be helpful. Any help would be greatly appreciated!
- The Dry Onion
DryOnion@yahoo.com