Im doing a map and have it almost all done, i have all my textures that i needed,learned how to change a .jpg to a pcx file and import to a utx folder i named mytextures.utx, now im to the point i need to import a few staticmeshes,problem is when i find a static mesh i want to use and import it into my map,save it before i close the map out , take the map file and my texture file to another machine to see how it loads -it wont load cause it says it needs that staticmesh package. well that staticmesh package might be 12 megs and i only need 1 little item from it, so can anyone tell me how to create my own staticmesh folder?...say ill call it (my staticmeshes) and be able to export that one item into mystaticmeshes so the staticmesh folder is not so huge. need help on this one bad.....please...thanks
bob-THEXFILES
bob-THEXFILES
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