Hello all. Before anyone asks, Im not new to mapping. Just new to 3D mapping(I've done 2-D games such as Duke, Doom, Hexen..etc). I decided to pick up UnrealEd 2.0 a few days ago and actually give it a shot and followed a tutorial: http://squacky.planetunreal.gamespy.com/unrealed.htm. It helped me getting the basics down but really left alot unanswered such as:
1). How to make uniquely shaped brushes
2). What static meshes do and how to use them
3). How to use vertexs/how do I create slopes?
4). How do I create terrain?
and much more I'd really like to know. I've looked for other tutorials to be as helpful in the topics I'm trying to understand but frankly cant find any on the net. I'd figure this would be the best place to go and was wondering if anyone could throw a few links or throw some helpful tips. Appreciate all the help.
Thanks.
1). How to make uniquely shaped brushes
2). What static meshes do and how to use them
3). How to use vertexs/how do I create slopes?
4). How do I create terrain?
and much more I'd really like to know. I've looked for other tutorials to be as helpful in the topics I'm trying to understand but frankly cant find any on the net. I'd figure this would be the best place to go and was wondering if anyone could throw a few links or throw some helpful tips. Appreciate all the help.
Thanks.