inf 2.9 is a great game. but nobody is playing it. less than 1000 active players. its not even more a niche game , its a nostalgics game.
that sucks because you can't play when you want, you have no choice on the server where to play...ect
the only way to change this is to release a version for inf Ut2K4 within the First 6 months of the official release , with some pretty maps.
its not important if the game is half assed, a bit buggy. just rush it, then release a realy minimal product. and make patches often , every 5 months. the game would that way be popular and played. its not important if the first releases sucks compared to 2.9 , newjacks dont know that. if you wait a for a finished product then it will be out when ut2k4 wont be played anymore, and no matter how good the game will be, it wont be played.
im not trying to tell you how your game must be, but how to have it popular. and popular isnt a bad thing.
that sucks because you can't play when you want, you have no choice on the server where to play...ect
the only way to change this is to release a version for inf Ut2K4 within the First 6 months of the official release , with some pretty maps.
its not important if the game is half assed, a bit buggy. just rush it, then release a realy minimal product. and make patches often , every 5 months. the game would that way be popular and played. its not important if the first releases sucks compared to 2.9 , newjacks dont know that. if you wait a for a finished product then it will be out when ut2k4 wont be played anymore, and no matter how good the game will be, it wont be played.
im not trying to tell you how your game must be, but how to have it popular. and popular isnt a bad thing.