My new Ophelia/Psylock skin

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

kapowee

New Member
May 3, 2004
10
0
0
Heres my version of Psylock I didnt think it resembled her that much so I decided to call her Psylophelia ;)

Thanks for looking and please let me know what you think.
 

Attachments

  • psylophelia1.jpg
    psylophelia1.jpg
    31.7 KB · Views: 95
  • psylophelia2.jpg
    psylophelia2.jpg
    67.4 KB · Views: 104

kapowee

New Member
May 3, 2004
10
0
0
Do you mean the color on the legs or where the knees are positioned? And I see what you mean about her face/eyebrows.

Hey Thanks Slaughter and now a question, Would you happen to know how to import unreal models into -Maya p.l.e- the one that was shipped with UT2k4?

THanks again
 

Xada-Hgla

Outer God
Apr 11, 2004
37
0
0
kapowee said:
Do you mean the color on the legs or where the knees are positioned?

Well, I realize I'm not TheSlaughter ;), but for some free unsolicited advice, I agree about the oddness in shape. But I'd say it's the overall shape of the boots on the model. Psylocke tends to have more form-fitting clothing (what there is of it, anyway... :D ), and that doesn't fit really well with Ophelia's "biker boots". :hmm:
 

kapowee

New Member
May 3, 2004
10
0
0
Here is an updated version I think I fixed everything and added a few things.

Well, I realize I'm not TheSlaughter , but for some free unsolicited advice, I agree about the oddness in shape. But I'd say it's the overall shape of the boots on the model. Psylocke tends to have more form-fitting clothing (what there is of it, anyway... ), and that doesn't fit really well with Ophelia's "biker boots".

Thanks for the advice, but I have no idea how to model the boots down to her size. Any suggestions will be welcomed!!!!!
 

Attachments

  • psylophelia1.jpg
    psylophelia1.jpg
    17.4 KB · Views: 51
  • psylophelia2.jpg
    psylophelia2.jpg
    23 KB · Views: 48

Xada-Hgla

Outer God
Apr 11, 2004
37
0
0
kapowee said:
Thanks for the advice, but I have no idea how to model the boots down to her size. Any suggestions will be welcomed!!!!!

Well, don't quote me on this, but I think I read somewhere else that Epic released the models of different objects (characters, weapons, vehicles, etc.) as .obj files (or something similar), so if you know a bit of modeling, it might not be too hard to take care of... :hmm:
 

arsenicpants

Damn proud of his AMC Gremlin
Jul 15, 2000
143
0
0
40
Visit site
I agree with the leg thing
her knees DO seem to be placed a tad too low (can't tell on the new updated pictures if you fixed that though)
the legs do seem to kind of 'melt' into the boots though, as the skin texture seems to creep into the boot shape
i would recommend receeding the skin texture a little bit, and maybe place in a stocking texture to help break it up