Yes, it's pretty good.
Large map, lotsa rooms, space to move around but it's not gigantic, it's okay
The gameplay is good, at first I thought the rocket launcher spot would be better if it had a shield belt but then I saw the secondary entrance that leads to the RL :\ Other than that I thought the item placement was kewl.
I found some texture misalignments but nothing special, mostly trims and pipes, and considering how hard it is to align curvy pipes @ UnrealEd.. forget it
Good map overall but could have more life, sounds and special thingies to spice it up. Why don't you had a nali @ the damage amp spot, at the window, so that everytime the player gets the damage amp a trigger makes the nali scream so it'll broadcast the item being caught by someone? Pretty stupid but it'd had something special to the map