(edit: nm, i've found out the answer to my question: "skin pushing" using botmanager, well that's all i know so far, but i'm basically there, just more searching )
Right, this is the first time I've done this, but I've made a alternate skin for the Ophelia character/model http://forums.beyondunreal.com/showthread.php?t=142895
and I've edited the .upl to enable TeamFaces... so Team Colours works, for both body and head - blue, red, and plain, and I even did a custom character portrait...
it all works on my machine, and my mate has uploaded the .upl and .utx to our clan server... but it doesn't load it on other people's computers when they join the server...
so i'm guessing there's some sort of option to be able to enable my skin for download somehow? how would i go about doing that then?
do i have to make a character texture package instead of just the .upl and .utx... like a .ut2 or something? and is there a way to compress it? like, i've used DXTC1 on all the textures so that the texture file is ~2.6MB instead of >4MB with DXTC3... but if i WinRAR the texture (.utx) and .upl files then it's only 812KB... so is there a way to make a compressed server file thing... or, man, how the hell does this work on a server?! lol
edit2: woohoo! it's all ready to go - local and server-pushed versions!!! yeah!
found out about .uz2 compression so now i have two packages ready... the first is a package for your own computer with the .upl and .utx files... and the other is one with the .utx.uz2 and Mod.u.uz2 files for forcing the texture to be downloaded for my clan server... yeah!
just need to find a place to upload it now.. just gonna go zip the two packages...
Right, this is the first time I've done this, but I've made a alternate skin for the Ophelia character/model http://forums.beyondunreal.com/showthread.php?t=142895
and I've edited the .upl to enable TeamFaces... so Team Colours works, for both body and head - blue, red, and plain, and I even did a custom character portrait...
it all works on my machine, and my mate has uploaded the .upl and .utx to our clan server... but it doesn't load it on other people's computers when they join the server...
so i'm guessing there's some sort of option to be able to enable my skin for download somehow? how would i go about doing that then?
do i have to make a character texture package instead of just the .upl and .utx... like a .ut2 or something? and is there a way to compress it? like, i've used DXTC1 on all the textures so that the texture file is ~2.6MB instead of >4MB with DXTC3... but if i WinRAR the texture (.utx) and .upl files then it's only 812KB... so is there a way to make a compressed server file thing... or, man, how the hell does this work on a server?! lol
edit2: woohoo! it's all ready to go - local and server-pushed versions!!! yeah!
found out about .uz2 compression so now i have two packages ready... the first is a package for your own computer with the .upl and .utx files... and the other is one with the .utx.uz2 and Mod.u.uz2 files for forcing the texture to be downloaded for my clan server... yeah!
just need to find a place to upload it now.. just gonna go zip the two packages...
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