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UT2kX [Mutator/ServerActor] Smarter Bots

Discussion in 'Content Releases' started by Wormbo, Mar 5, 2016.

  1. Wormbo

    Wormbo Administrator Staff Member

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    Tired of having to choose between dumb and slow bots and aimbot-wielding maniacs when not enough human opponents are around?

    "Smarter Bots" applies small modifications to the generic bot AI that removes or reduces the influence of difficulty level on bot skills. Their aim is unaffected, so if godlike aiming scares you, you can scale their accuracy using the difficulty levels as usual. However, many other aspects, such as movement speeds, translocator usage or general jumping and dodging on the lowest levels, have been greatly improved by mostly or entirely decoupling them from the game difficulty level.

    Download Link
     
  2. gopostal

    gopostal Active Member

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    I know that you don't mind your code used but I'll still ask. Is it OK if I try to backport this to UT? There's an ongoing discussion of bots at ut99.org and it would see a lot of usage since the only other choice is Higor's bot class. His is quite good but I found them to be 'too' good and quickly frustrating to both set up and use. Something like this would be a lot easier to implement.
     
  3. Wormbo

    Wormbo Administrator Staff Member

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    I doubt you can backport this, because it's very specific to UT2004's Bot controller class. But sure, go ahead and try.
     
  4. ddraigcymraeg

    ddraigcymraeg gk

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    Awesome, will check this out.
     

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