sir_edmond said:What i am trying to say is that the .40S&W round just lacks penetrating power of the other rounds.
Then why do you want it changed to a 9x19mm, which is an all-round weaker round?
sir_edmond said:What i am trying to say is that the .40S&W round just lacks penetrating power of the other rounds.
Arethusa said:With INF's rather simplistic damage and ballistics modeling[...]
Arethusa said:They do exist. AP rounds are used for military applications. Unfortunately for you, no military in the world uses .40S&W for anything. This is purely a police/CT weapon, and the only reason it was included in INF in that caliber was for variety, as I understand it.
Just because it is simplistic does not mean it is bad. Relax.geogob said:Carefull with statements like this one... you'd better think about what you're going to say before you actually say it.
sir_edmond said:when was the lat time you have seen someone in the army with a mp5/40a3
Most people don't consider terminal ballistics to be any part of 'ballistics' in the traditional sense (flight).Arethusa said:I'm aware. The hit box is a basic cylinder and can only be divided into vertical segments. And, yes, it's a core element of the UT engine, but be that as it may, the fact remains that INF's ballistic modelling is not really that detailed, and certainly not detailed enough to show a hell of a lot of difference between two already fairly similar calibers.
I would like to point out that UT2k3 also uses a simple cylinder. I don't think it is much better that UT if at all. It is going to be a long while before we have perpoly hit detection in INF.Demosthanese said:and it just cannot do the same hit detection that you can get in Quake 3 or UT2k3.