MS Photo paint

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Wanderer

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Jul 7, 2000
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Well they've gotta be in a 256 color format (8bit color). Any dimension that's a square of 2. So anything from 2x256, 16x32,64x64 up to 512x512.

You then import them in UnrealEd. If you want to create your own package, during the import process change the package line to a name of your own. Then import all the pictures you want. Just remember to save the package when you're done.