1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Moving Maps to Plain old Unreal?

Discussion in 'General Infiltration Discussion' started by ehmjay, Feb 24, 2008.

  1. ehmjay

    ehmjay New Member

    Joined:
    Feb 24, 2008
    Messages:
    1
    Likes Received:
    0
    Hey guys! Just installed this on my mac (Unreal is like the ONE mac game I happen to have that runs on leopard haha) and really thought it was pretty cool. One thing I'm trying to figure out how to do however is to move all the Infiltration maps to the regular unreal tournament game so that i can easily switch between all the maps I have.

    i tried merely copying the files from the infiltration map folder to the unreal map folder but that didn't yield good results.

    how do I go about doing this?

    thanks in advance (really cool game btw!)
     
  2. EGM<NL>E

    EGM<NL>E Member

    Joined:
    Jul 14, 2005
    Messages:
    283
    Likes Received:
    1
    i think alot of the maps need things from unreal tournament to work like textures/sounds/music or specific things from infiltration itself, you might need to convert them to unreal,
    try to pm a mapmaker for some insight on how to do that properly.
     
  3. EGM<NL>E

    EGM<NL>E Member

    Joined:
    Jul 14, 2005
    Messages:
    283
    Likes Received:
    1
    oh and some maps also have special plant/bush/tree packages and some have even animal packages that are needed to make them work;)
     

Share This Page