looping mover, read tut
and for 1, place nali, place alarmtag in front of the switch or door, and thengive alarmpoint a tag, and fill in the same tag in by the nali under alarmtag, youll find it somewher in his probs, and give the alarmpoint and eventname, and give the movers the same name fillt in in their tag thing, so the alarmpoint triggers the mover, now when the nali sees you he will auto run to the alarmpoint, and waiting on you if you dont folow him, and when he is at the alarmpoint he will open the door, and if you add animation at the alarmpoint you can even make him prey to open the door