Movers and triggers

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GROSS

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Nov 29, 1999
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this is a question about movers in unreal:
is there some way to have a moving brush trigger a "trigger" in Unreal? I have tried many times to get a mover to trigger some event to happen--usually messing with the collision properties of the trigger and mover, but it never works right. I ask because i want a mover to to hit a trigger and trigger an explosion to occur without using many triggers or dispatchers. If anyone can help please reply. --GROSS
 

NarkyBark

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Nov 25, 1999
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I don't know if that's possible?
What you could maybe do, if the mover always take the same time to reach that position where the trigger is-
set a dispatcher and time how long it takes for the mover to get there, and just trigger the second trigger after the appropriate time delay...
 

Wanderer

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Jul 7, 2000
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NarkyBarky said it, 1 dispatcher. Should be all you need. Or you could give the Mover an Event and it'll trigger whatever once it stops.