this is a question about movers in unreal:
is there some way to have a moving brush trigger a "trigger" in Unreal? I have tried many times to get a mover to trigger some event to happen--usually messing with the collision properties of the trigger and mover, but it never works right. I ask because i want a mover to to hit a trigger and trigger an explosion to occur without using many triggers or dispatchers. If anyone can help please reply. --GROSS
is there some way to have a moving brush trigger a "trigger" in Unreal? I have tried many times to get a mover to trigger some event to happen--usually messing with the collision properties of the trigger and mover, but it never works right. I ask because i want a mover to to hit a trigger and trigger an explosion to occur without using many triggers or dispatchers. If anyone can help please reply. --GROSS