mover problems

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ThomRed

Fire Fly
Mar 5, 2003
1,092
0
0
48
NJ
I keep having a mover (that is being used as a trap to crush) that keeps getting stuck in the open state. Using ED2.
I've tried 2 setup

setup 1
buttons: event -> Dispatcher 1
Dispatcher 1: events -> TrigerLights and trigger
trigger event: -> Dispatcher 2
Dispatcher 2: events -> TrigerLights and mover

setup 2
buttons: event -> Dispatcher 1
Dispatcher 1: events -> TrigerLights and trigger
trigger: event -> mover
mover: event -> Dispatcher 2
Dispatcher 2: events -> TrigerLights and trigger

Problem with setup 1 is the trigger is never turn off so anyone in the triggers area gets killed till a button is hit again and its turn off. Problem with setup2 the mover gets stuck in the open state and wont close.


what I want is you hit a button to turn the trap on. A red light blinks to show that the trap is on. Anyone that goes under the trap gets crushed and the lights stops blinking and the trap is stopped so its safe to pass.
 

Attachments

  • trap.jpg
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ThomRed

Fire Fly
Mar 5, 2003
1,092
0
0
48
NJ
I found the solution after playing around with the settings, two things were need to fix it, for anyone that is having the same problem.

fix 1:
I set the dispatcher to have a delay before turning the trigger off.

fix 2:
I set the mover initialState to triggerOpenTimed.
 

Attachments

  • trapA.jpg
    trapA.jpg
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