I keep having a mover (that is being used as a trap to crush) that keeps getting stuck in the open state. Using ED2.
I've tried 2 setup
setup 1
buttons: event -> Dispatcher 1
Dispatcher 1: events -> TrigerLights and trigger
trigger event: -> Dispatcher 2
Dispatcher 2: events -> TrigerLights and mover
setup 2
buttons: event -> Dispatcher 1
Dispatcher 1: events -> TrigerLights and trigger
trigger: event -> mover
mover: event -> Dispatcher 2
Dispatcher 2: events -> TrigerLights and trigger
Problem with setup 1 is the trigger is never turn off so anyone in the triggers area gets killed till a button is hit again and its turn off. Problem with setup2 the mover gets stuck in the open state and wont close.
what I want is you hit a button to turn the trap on. A red light blinks to show that the trap is on. Anyone that goes under the trap gets crushed and the lights stops blinking and the trap is stopped so its safe to pass.
I've tried 2 setup
setup 1
buttons: event -> Dispatcher 1
Dispatcher 1: events -> TrigerLights and trigger
trigger event: -> Dispatcher 2
Dispatcher 2: events -> TrigerLights and mover
setup 2
buttons: event -> Dispatcher 1
Dispatcher 1: events -> TrigerLights and trigger
trigger: event -> mover
mover: event -> Dispatcher 2
Dispatcher 2: events -> TrigerLights and trigger
Problem with setup 1 is the trigger is never turn off so anyone in the triggers area gets killed till a button is hit again and its turn off. Problem with setup2 the mover gets stuck in the open state and wont close.
what I want is you hit a button to turn the trap on. A red light blinks to show that the trap is on. Anyone that goes under the trap gets crushed and the lights stops blinking and the trap is stopped so its safe to pass.