1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

UE2 - UT2kX Mover Confusion

Discussion in 'Mapping' started by fronjohn, Dec 19, 2009.

  1. fronjohn

    fronjohn New Member

    Joined:
    Aug 7, 2008
    Messages:
    74
    Likes Received:
    0
    Hey guys another one i wanted to know is how do u make a mover stay for ever, until u press the 2nd trigger to stop it?

    EX:You push button 1 mover stays opend for ever, then u press the button 2 and it stops.
    Any way 2 do that? :( :(
     
  2. Wormbo

    Wormbo Administrator Staff Member

    Joined:
    Jun 4, 2001
    Messages:
    5,913
    Likes Received:
    36
    Set TriggerToogle initial state for the mover and a use ScriptedTrigger to "translate" alternating trigger event names to the mover's recognized event name. (wait for event 1, trigger mover event, wait for event 2, trigger mover event, goto 0)
     
  3. fronjohn

    fronjohn New Member

    Joined:
    Aug 7, 2008
    Messages:
    74
    Likes Received:
    0
    alrighty ill test it out thanks!
     

Share This Page