More Health Console Command

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Kaal979

TheSinew
Jan 10, 2009
404
0
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Germany
I found out a very cool way to have more interesting bots in UT99.
Remember the console command

set classname variable value

(g.e.: set tmale2 health 499)

which allows to increase one classes health and such also beyond spawning.
To get the classnames open UED and browse actors/pawns.
I post this here to inspire modelers to make heavier foes for our UT99.
 
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Kaal979

TheSinew
Jan 10, 2009
404
0
0
Germany
An additional intention:
This command is also very useful with so called alpha classes made from the original ones.
They could then represent special skins.
Also great were a slight increase of the models.
 

Kaal979

TheSinew
Jan 10, 2009
404
0
0
Germany
I found the correct command for the Xan bot!

Set Botpack.XanMk2BotFix313 Health 500

BTW: The UTDoomTrooperIIIBeta2400 is completed!
 
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Kaal979

TheSinew
Jan 10, 2009
404
0
0
Germany
U1 skaari conversion

Who converts the Oldskool/Unreal1 model Skaarij the following way for
the UnrealTournament DoomTrooper collection?
First up the model and animations shall basically stay the same with a few changes.
The original has this strange hat at the back of the head what must be removed.
Also removed be the jar teeth.
Then there is an option in oldskool which makes them abit bigger. This must be default then.
Of course the model must be skinnable and the head top convenient rounded.
You can not expect money but the feeling to have made something great that will find much use.
Thats it (please start yesterday)!
 

Kaal979

TheSinew
Jan 10, 2009
404
0
0
Germany
I see nobody seems to have time for the skaarj conversion.
So I possibly can learn it.
Does somebody know useful tutorials for free modeling software
which meet my requirements please?