First of all thanks to Manticore for his (or her?) help so far. Anyway here's my problem.
I've recently submitted a map to NaliCity. In summary, it's an assault. The attackers initially spawn in a small crypt, have to make their way through a burning village and into a large rock which has several tunnels. It takes place at night.
I've had a couple of comments about how dark the screenshots are, which is true. However that's partially deliberate, because I want the outside to look moonlit. The thing I wanted to avoid was washing everything out - the moon isn't as bright as the sun for a start!
The map itself is perfectly playable (in my opinion) because even though overall it's dim there are plenty of strategically-placed fires.
So basically I'm looking for some advice, mainly about making moonlit maps, but also whether you think it's my monitor which is causing the problems. It would be great if some of you could try my map out and see what you think.
Here are the screenshots:
1) The teaser shot, not somewhere you can get in game, which definitely looks dark. This is not that important though.
2) A shot of the village with the hill in the background - this gives the best view of the outside region.
3) One of the stone pentagrams. Note this is inside the rock and it looks quite washed out because there is fog.
Cheers
I've recently submitted a map to NaliCity. In summary, it's an assault. The attackers initially spawn in a small crypt, have to make their way through a burning village and into a large rock which has several tunnels. It takes place at night.
I've had a couple of comments about how dark the screenshots are, which is true. However that's partially deliberate, because I want the outside to look moonlit. The thing I wanted to avoid was washing everything out - the moon isn't as bright as the sun for a start!
The map itself is perfectly playable (in my opinion) because even though overall it's dim there are plenty of strategically-placed fires.
So basically I'm looking for some advice, mainly about making moonlit maps, but also whether you think it's my monitor which is causing the problems. It would be great if some of you could try my map out and see what you think.
Here are the screenshots:
1) The teaser shot, not somewhere you can get in game, which definitely looks dark. This is not that important though.

2) A shot of the village with the hill in the background - this gives the best view of the outside region.

3) One of the stone pentagrams. Note this is inside the rock and it looks quite washed out because there is fog.

Cheers