Crossposted in Unreal forum
MonsterSpawn is a Mutator designed to add just about any type of Monster to just about any type of Unreal 1 or Unreal Tournament type game.
Features include adding Modded Monsters or Standard Unreal Monsters. Monsters can be set to respawn after the amount of time you choose, starting a new wave of monster attacks. Up to 20 monsters at a time of your choice can be added to any map of a possible 60 random choices from 3 monster lists. Monsters always Spawn in random places. You make your own lists or comes with lists pre-configured.
Add monsters to CTF, Assault, DM type games, Co-op etc. Try holding onto that flag with a bunch of Skaarj chasing you down, or adding new or Extra monsters to co-op style game etc.
special thanks to Jackson and Jesse for their help in beta testing
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Whats new in 2.00
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Monsterspawn comes with its own version of the default monsters found in Unreal and UT.
New monsters will attack bots. Monsterspawn will replace any default ver of Unreal and UT's monster classes with its own version. This is to fix some of the bugs that the standard monsters come with and to allow monsters to attack bots.
Skaarjtrooper now has an automag as a weapon..So if spawned in UT will end up with an Enforcer. Otherwise if left with a dispersionpistol would end up with a impacthammer (Not a good swap).
Better Queen support, Monsterspawn's version of the Queen can teleport in any level.
Better Tentacle support, tentacles spawn on roofs or hover above.
All fixes from ver 1.01
available here
http://www.angelfire.com/empire/napali/
MonsterSpawn is a Mutator designed to add just about any type of Monster to just about any type of Unreal 1 or Unreal Tournament type game.
Features include adding Modded Monsters or Standard Unreal Monsters. Monsters can be set to respawn after the amount of time you choose, starting a new wave of monster attacks. Up to 20 monsters at a time of your choice can be added to any map of a possible 60 random choices from 3 monster lists. Monsters always Spawn in random places. You make your own lists or comes with lists pre-configured.
Add monsters to CTF, Assault, DM type games, Co-op etc. Try holding onto that flag with a bunch of Skaarj chasing you down, or adding new or Extra monsters to co-op style game etc.
special thanks to Jackson and Jesse for their help in beta testing
******************
Whats new in 2.00
******************
Monsterspawn comes with its own version of the default monsters found in Unreal and UT.
New monsters will attack bots. Monsterspawn will replace any default ver of Unreal and UT's monster classes with its own version. This is to fix some of the bugs that the standard monsters come with and to allow monsters to attack bots.
Skaarjtrooper now has an automag as a weapon..So if spawned in UT will end up with an Enforcer. Otherwise if left with a dispersionpistol would end up with a impacthammer (Not a good swap).
Better Queen support, Monsterspawn's version of the Queen can teleport in any level.
Better Tentacle support, tentacles spawn on roofs or hover above.
All fixes from ver 1.01
available here
http://www.angelfire.com/empire/napali/