1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Monsters!?!?!?

Discussion in 'Troubleshooting' started by Silva, Dec 9, 2003.

  1. Silva

    Silva Member

    Joined:
    Nov 3, 2003
    Messages:
    49
    Likes Received:
    0
    dammit how do i have it so monsters can be seen?????

    i went into the advanced options and had

    bnomonsters = false

    so where the hell r they? and how do i find them!?!?!?

    im sure i played a level with monsters....... titan city....... so now what? :-/

    im really pissed off!

    - Silva :) :)
     
  2. digital-warrior

    digital-warrior Awake...

    Joined:
    Nov 3, 2001
    Messages:
    732
    Likes Received:
    0
    Not sure what map you are referring to, where you can't see the monsters, but you may try d/ling Hourences Monster Mash 2 map and see if it works.

    Make sure you don't have "Humans only" set to true.....see attachment.
     

    Attached Files:

    Last edited by a moderator: Dec 13, 2003
  3. taydawg

    taydawg Banned

    Joined:
    Nov 3, 2003
    Messages:
    143
    Likes Received:
    0
    =| a level full of monsters :?

    interesting for mods like tallyho
     
  4. GRëd (V)èg@1224

    GRëd (V)èg@1224 Maper?

    Joined:
    Dec 30, 2003
    Messages:
    38
    Likes Received:
    0
    Sounds fun what is the map for UT or 2k3?
    i'm thinking UT
    there's a mod for 2k3 called invasion u and the comp vs aliens or monsters whatever they are, it comes in the epic's bonus pack.
     
  5. UArchitect

    UArchitect New Member

    Joined:
    Mar 20, 2004
    Messages:
    28
    Likes Received:
    0
    basically, go into your unreal tounament ini, and search for "nomonsters" set every single single one to false

    also, if you set the properties of the monster to alwaysrelevant, then it wont dissapear
     

Share This Page