UE1 - UT Monster Hunt mapping question

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fronjohn

New Member
Aug 7, 2008
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I got a question for MH mapping, i want to to make a way that a trigger gets triggered spawns some mons and has a counter to show how many are left, then after the mons are finished then a tiggered door mover moves out then you go in it and finishes the game. any help to do this way with the
dispatchers, Creature factories, spawnpoints:hmm::hmm::hmm:?