1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

models/bots help

Discussion in 'Hardware, Software & Troubleshooting' started by Kracov, Jan 11, 2001.

  1. Kracov

    Kracov Super Sarcastic Man

    Joined:
    Jan 10, 2001
    Messages:
    14
    Likes Received:
    0
    i am a new Unreal Tournament fan. i just started playing it a couple weeks ago on Normal diff and im still trying to beat Xan. i have a few questions that would really help satisfy my unreal experience.

    i was wondering if its possible to increase the maximum number of bots to over 16?
    does anyone know where to get the Valkyrie model?
    i have over 30 models and skins now. i cannot use about 5-8 new ones that ive downloaded and properly installed them. they are from different authors and sites. my question is, is it because the bot configuration has a model limit or something?
    how do i replace that stupid pistol from U4E? i miss the enforcer.

    i have v436. but i just cant change it to over 16 bots in Team games. is that why? cuz its only for deathmatch or something? anyways, there must be something in the unrealtournament.ini file that i can edit to increase the max number of bots or models.
     
  2. Nevar

    Nevar New Member

    Joined:
    Feb 7, 2000
    Messages:
    338
    Likes Received:
    0
    I'm not sure but you might be able to edit the UT.ini to maxteamsize=32. Or you can open the console and type addbots <number> to you hearts content or your system bogs down. As far as I know there is a 32 bot/skin limit which you can setup..Look at your defuser.ini for original weapon order... and edit your user.ini..From personal experience the more crap you add to UT the slower it goes and crashes increase..Look here for more console commands
    http://unreal.epicgames.com/


    [Engine.PlayerPawn]
    WeaponPriority[0]=Translocator
    WeaponPriority[1]=ChainSaw
    WeaponPriority[2]=ImpactHammer
    WeaponPriority[3]=enforcer
    WeaponPriority[4]=doubleenforcer
    WeaponPriority[5]=ShockRifle
    WeaponPriority[6]=ut_biorifle
    WeaponPriority[7]=PulseGun
    WeaponPriority[8]=SniperRifle
    WeaponPriority[9]=ripper
    WeaponPriority[10]=minigun2
    WeaponPriority[11]=UT_FlakCannon
    WeaponPriority[12]=UT_Eightball
    WeaponPriority[13]=WarheadLauncher
    WeaponPriority[14]=None
    WeaponPriority[15]=None
    WeaponPriority[16]=None
    WeaponPriority[17]=None
    WeaponPriority[18]=None
    WeaponPriority[19]=None
     

Share This Page