Hey, I have been modelling for 2 years on and off. I'm currently at six form college and I finish in about 4-6 weeks. From there on I will have 5-6months of doing nothing. Not to mention I will be studying 2d and 3d animation at Uni so I could tie my work in with projects. I currently work for http://www.svencoop.com/ and although I don't have time on my hands at the moment I am looking to get going with another project. This is mainly because I have 5 months of litrally nothing as i said, I need to fill in this space productivly. I also just want to see what types of mods they currently are for ue3 if any. I have some of my own project ideas but I don't see the point doing anything with them when I could just join another team with some of the same ideas. I am quite picky when it comes to who I work for as I feel I really need to enjoy the creative ideas of a mod to actually get intrest.
Anyway, I am still a little confused by how this is going to go since its been over 4years since I was last part of the Unreal moding community. So I supose lets see what happens.
Oh and obviasly. Here is a small peace of my work:
http://www.svencoop.com/sc2_screenshots/ss1.jpg
http://www.svencoop.com/sc2_screenshots/ss2.jpg
(Ingame shots)
http://www.corporateanarchy.net/phpwcms_tmp/thumb_preview/1_17_1597JSbq3f.jpg
http://www.corporateanarchy.net/phpwcms_tmp/thumb_preview/1_18_AIJTKBSjbZ.jpg
Thanks again.
Just as a note, if you are a creative peron and have some good ideas and skills in certain areas and are looking into starting a ue3 project it would be nice to get something and chat and see what we can come up with.
Sorry for another note, but if you are wondering why I am looking for a ue3 project so earily when it could be voer a year before the game is even out is because I feel that with all the new technology work will take much longer. In a sense it gives which ever mod team a good oppertunity to build up large amounts of textures/models testing as they go along and then finally at the end bring everything together.
Anyway, I will shutup now. Thanks for your time.
P.S. Sorry about my english
Anyway, I am still a little confused by how this is going to go since its been over 4years since I was last part of the Unreal moding community. So I supose lets see what happens.
Oh and obviasly. Here is a small peace of my work:
http://www.svencoop.com/sc2_screenshots/ss1.jpg
http://www.svencoop.com/sc2_screenshots/ss2.jpg
(Ingame shots)
http://www.corporateanarchy.net/phpwcms_tmp/thumb_preview/1_17_1597JSbq3f.jpg
http://www.corporateanarchy.net/phpwcms_tmp/thumb_preview/1_18_AIJTKBSjbZ.jpg
Thanks again.
Just as a note, if you are a creative peron and have some good ideas and skills in certain areas and are looking into starting a ue3 project it would be nice to get something and chat and see what we can come up with.
Sorry for another note, but if you are wondering why I am looking for a ue3 project so earily when it could be voer a year before the game is even out is because I feel that with all the new technology work will take much longer. In a sense it gives which ever mod team a good oppertunity to build up large amounts of textures/models testing as they go along and then finally at the end bring everything together.
Anyway, I will shutup now. Thanks for your time.
P.S. Sorry about my english
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