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Model help?

Discussion in 'Mapping' started by Techi-Pred, Nov 10, 1999.

  1. Techi-Pred

    Techi-Pred New Member

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    What file format does Unreal and UT use for Models? I know I'm gonna need something like 3D Studio Max...but how do I get it into the file format that Unreal and UT use?

    Thanks
     
  2. Aridale N. Belmont

    Aridale N. Belmont New Member

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    The format is .unr and its a special format for only Unreal. You can mdl in anything that can export to .3ds and use the converter called interestingly enough 3ds2Unr to convert all the frames of the animation and the mdl to .unr format with a .u for all the importing, etc into Unreal Via UEd and/or Unreal -make. Theres PLENTY more help than I can give at some mdl sites out there just check around. Theres a new plugin for Max that allows you to just mdl and animate in Max and use the plugin to export everything correctly into Unreal. If I had or could get Max Id be or more help but ::shrugs::

    Ari
     
  3. Techi-Pred

    Techi-Pred New Member

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    Hey, Thanks!!!
     
  4. Fuzzpilz

    Fuzzpilz klkk

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    This was the thread with the oldest reply in this forum

    There's information on the Unreal engine old (non-skeletal) model formats at Chimeric.

    In case anyone's interested.

    Techi-Pred and Aridale N. Belmont are probably now long dead. It's almost frightening looking through the very oldest threads and reading the names of forgotten creatures, old and strong. Or whatever.
     

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