model and texturing sword as a weapon

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luminosity

New Member
May 3, 2006
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hi ,

i want a Sword as a new weapon .i went through the tutorial on firing the bow on the unrealwiki.but this did not helped me since the bow was used as a static mesh and far as i know i cannot import a static mesh and use it as a weapon .i do not want to do any animation with it as of now.i also need to do some coding to use it as a new weapon but that is later.i have modeled a low poly sword in Maya.how should i go after that so that i can use it in Unreal as a weapon

Thanks
Arpit