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UE2 - UT2kX Modding for Maps?

Discussion in 'Mapping' started by Median12, Jan 20, 2015.

  1. Median12

    Median12 Mapper

    Sep 18, 2012
    Likes Received:
    I am making a Community MOD for UT2004, a Single-Player.. Occupant17.

    I am fine with the making of the maps/movies etc.. but I am a bit lost again, I thought this was the the best place to ask.

    I added a post to this site in Modding but they seem to either be for certain MOD's or for UT99 so I though i'd ask here.

    I have a nvidiaLogo (new one) start movie and a new Menu, new Logo/music/textures and maps.

    But being a mapper I have no idea how to make a MOD in the Community section of UT2004.

    I am fine at changing .u files btw is that has any relevance.

    I know this is maybe the wrong place to type this, but finding a tutorial to download on MOD making.. and all I got was 404 errors because UT2004 is so old.

    Very annoying.

    So if someone can help i'd be very happy.
    Last edited: Jan 20, 2015
  2. VendorX

    VendorX Member

    Aug 2, 2010
    Likes Received:
    So, what was the question..?
  3. meowcat

    meowcat take a chance

    Jun 7, 2001
    Likes Received:
    Try taking a look at the Old UDN-Two website here, the sitemap is pretty good but does not have direct links anymore to a lot of individual pages.

    This UDN-Two Mod page might be useful to you, also this one.

    [Edit] It sounds like you might be looking for this as a way to make your mod "activatable" when selecting it from within UT2004 kind of like those other large total conversion mods.
    Last edited: Jan 26, 2015

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