UE3 - UT3 Missing textures on custom maps

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guitarxe

New Member
Dec 8, 2010
66
0
0
Sometimes when I load a custom map in the editor to see how they've done a certain lighting effect or something, some of the surfaces don't have any materials applied to them. They are just their default "naked" checkered look.
But if I play the level in-game (not in the editor, but actually loading the game), then everything is fine and there are materials on everything.

When I open up the generic browser and go into the map package, I see the materials that are used there, and they have that checkered look there as well. If I open up the material editor it says on the Kismet window
"Texture Sample> Missing input texture."

I'm very new to mapping, so I'm trying to figure out why the editor isn't loading all the textures, but the game is.

Any advice is appreciated!
 

Odedge

Keeper of Tutorials
May 26, 2009
206
0
0
www.odedge.com
I have had this happen to me too, but not on all maps with custom textures. You can try opening the map in the generic browser, then open the map itself.