meshmap textures

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Blödsinn machen

cannon fodder
Dec 4, 2001
68
0
0
Switzerland
dwmade.stormpages.com
I'm just fooling around with the Botpack weapons, and have ripped code from the ShockRifle to make a new gun using the ShockRifle mesh. Is it possible that I can set new textures for whatever mesh the ShockRifle has for use in my subclass? I've been thinking about it but it doesn't seem logical because the textures are set through #exec commands... I'm just curious (and too lazy to make my own model)