I've made some models using Maya Learning Edition 4.5 and imported them to the UT2003 Editor.
I'd like to use those models in the Runtime Editor.
I've tried to edit the "environment path" as per the UT2003 Editor to launch the UnrealRuntime Editor in it's place, this doesn't work.
Can I launch the Runtime Editor using Maya Learning Edition the same as UT2003?
Or, am I spinning my wheels?
Cheers
I'd like to use those models in the Runtime Editor.
I've tried to edit the "environment path" as per the UT2003 Editor to launch the UnrealRuntime Editor in it's place, this doesn't work.
Can I launch the Runtime Editor using Maya Learning Edition the same as UT2003?
Or, am I spinning my wheels?
Cheers