Welcome fellow modders. I'm ZarQa, lead coder of the Maxed Out modification for Unreal Tournament 2004, based on the Matrix trilogy. Think of running around in bullettime, performing stunts while shooting at your opponents motorcycle with your akimbo uzis. More info can be found at our website: http://www.maxedout.beyondunreal.com/
Our current mod team needs a 'refreshment/addition'. Since most members we have now don't really put much effort their work, we could really use some new members.
The thing we are missing now is communication. Half our team uses MSN, some others won't use it and the rest uses ICQ. When you want to join our team, please note that having (and using) MSN / IRC is required. Communication is the key to teamwork.
Current open positions:
Another coder - well known with replication.
Skinners - weapon, character and vehicle skin creation.
Modelers - weapon + static mesh modeling, characters are optional. UVW creation is required.
Sound artist - creating realistic sounds.
Music artist - creating music that fits our matrix theme (like rock).
I thank you all in advance for taking the time to read our request. Responses can be mailed to: ZarQa@duckmail.nl
Our current mod team needs a 'refreshment/addition'. Since most members we have now don't really put much effort their work, we could really use some new members.
The thing we are missing now is communication. Half our team uses MSN, some others won't use it and the rest uses ICQ. When you want to join our team, please note that having (and using) MSN / IRC is required. Communication is the key to teamwork.
Current open positions:
Another coder - well known with replication.
Skinners - weapon, character and vehicle skin creation.
Modelers - weapon + static mesh modeling, characters are optional. UVW creation is required.
Sound artist - creating realistic sounds.
Music artist - creating music that fits our matrix theme (like rock).
I thank you all in advance for taking the time to read our request. Responses can be mailed to: ZarQa@duckmail.nl
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