In sum - excellent. Acquire it immediately.
First, the 'touch-screen gimmick'.
It's (surprise!) a map screen. However - the screen (which acts as a satellite view of the course) becomes useful by showing you what weapons the other players have - as well as hazards on the track (including enemy weapons).
Upon first booting the game - you will be prompted to enter a nickname, and to 'draw' your own emblem. This icon appears next to your name during online races - which floats above your character's kart. Also - it replaces the decals on the kart.
The single player game features courses from every Mario Kart title previous to this one (as well as four original courses). Sadly, I don't think it has every course from every title (which is a pitty - considering some of the '64' maps the title appears to be missing).
Not sure why they even bothered to include the SNES courses - but I believe three of them are there.
Overall - the game feels more like 'Mario Kart 64' than it does 'Double Dash'. My only regret is that it's not 'Mario Kart 64' (which I would argue - is one of the best games ever created).
The online races are a nice edition. It takes me about two minutes to find regional players and to boot the course. You can race with up to four players in a series of courses. First place after all of the courses takes the victory point.
What's mildly annoying about all of this is - you cannot disconnect from these games unless you power off the system.
The major downside to online racing - sadly - is that you cannot 'drag' items behind your kart in online races. Why they decided to do this - I'll never know. I'm sure they'll blame it on 'performance'. Either way, it really kills a lot of the strategy that has become synonymous with the series.
On the upside - the 'powerslide / hop' from 'Mario Kart 64' has returned.
Just remember - the system can only connect to 'B' nodes. So set your wireless G routers to 'mixed' in order for the DS to detect your connection. If you're connection is protected - much like the PSP - you will be prompted to enter a valid WEP key.
If that is too complicated for you - there is a USB 'key' that you can purchase to plug into your PC - effectively creating your own DS hotspot.
For $30-35 - I suggest that any owner of the DS pick the game up. It's well worth it - for the single player alone.
First, the 'touch-screen gimmick'.
It's (surprise!) a map screen. However - the screen (which acts as a satellite view of the course) becomes useful by showing you what weapons the other players have - as well as hazards on the track (including enemy weapons).
Upon first booting the game - you will be prompted to enter a nickname, and to 'draw' your own emblem. This icon appears next to your name during online races - which floats above your character's kart. Also - it replaces the decals on the kart.
The single player game features courses from every Mario Kart title previous to this one (as well as four original courses). Sadly, I don't think it has every course from every title (which is a pitty - considering some of the '64' maps the title appears to be missing).
Not sure why they even bothered to include the SNES courses - but I believe three of them are there.
Overall - the game feels more like 'Mario Kart 64' than it does 'Double Dash'. My only regret is that it's not 'Mario Kart 64' (which I would argue - is one of the best games ever created).
The online races are a nice edition. It takes me about two minutes to find regional players and to boot the course. You can race with up to four players in a series of courses. First place after all of the courses takes the victory point.
What's mildly annoying about all of this is - you cannot disconnect from these games unless you power off the system.
The major downside to online racing - sadly - is that you cannot 'drag' items behind your kart in online races. Why they decided to do this - I'll never know. I'm sure they'll blame it on 'performance'. Either way, it really kills a lot of the strategy that has become synonymous with the series.
On the upside - the 'powerslide / hop' from 'Mario Kart 64' has returned.
Just remember - the system can only connect to 'B' nodes. So set your wireless G routers to 'mixed' in order for the DS to detect your connection. If you're connection is protected - much like the PSP - you will be prompted to enter a valid WEP key.
If that is too complicated for you - there is a USB 'key' that you can purchase to plug into your PC - effectively creating your own DS hotspot.
For $30-35 - I suggest that any owner of the DS pick the game up. It's well worth it - for the single player alone.
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