Mapvote 3.04 and Leauge Assault v135?

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Dark_Shadow

New Member
Mar 6, 2004
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Hi everyone, I have just one question for you, is it possible to run mapvote with the leauge assault gametype. Currently using mapvote 3.04 and leauge assault v135 the problem is that after the first map, when the next map appears you are only given the amount of time taken to complete the last map to complete the next one, and you are only allowed to play one "half" of the map before the mapvote screen pops up. My clan {DF} run several private practice servers and would find some form of mapvoting very usefull. Also, when I connected to one of the assault cup servers, the following file was downloaded into my cache: BDBMapVote303LA07.u . Using ut cache cleaner 3 I retrived it but I would like to know if any of you know what it is. I have attatched the file (Remove .txt extension). Otherwise mapvote is great and I use it for all our deathmatch training sessions.
 

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Dark_Shadow

New Member
Mar 6, 2004
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Yeah but that one requires people to vote to CHANGE the map mid game, I prefer one that pops up at the end of every game to CHOOSE the next map and doesnt require scrolling through pages of console messages to find which maps can be voted for. Having to type mutate listmaps then mutate votemap <number> is a bit tedious and the lack of a gui is also frustrating. Ps. Did you look at the file?
 

Dark_Shadow

New Member
Mar 6, 2004
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BDB said:
Did you try contacting the server admin of the server where you got it ?

Yes I did, if it is any help to you, the admin is miner of the st/30 clan. They said that they couldnt remember where they got it from but thought that the dfp clan made it. It is indeed though a leauge assault compatible version. We have fixed the timer bug somehow but mapvote pops up after every assault/defense. This is ok for practice sessions as we freeze the timer but for 2v2, 3v3 match training this isnt any good as one team ends up always defending.
 

Dark_Shadow

New Member
Mar 6, 2004
4
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Well i sorted it myself. After speaking to miner about it and making sure that it was the right file, i simply wrote my own int file to make it show up on the mutators list. For the sake of those who may wish to use the file i will post it if anybody cares as it was a two second job. Simply create a blank text file and call it BDBMapVote303LA07.int Put the following text in it:

[Public]
Object=below text should go here, all on one line(Name=BDBMapVote303LA07.BDBMapVote,Class=Class,MetaClass=Engine.Mutator,Description="Map-Vote 3.03 LA07")

Then save it and remove the .txt extension that notepad adds.

Ps. you must have the file i posted earlier aswell with the .txt ending removed

Hope this helps all fellow assaulters