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Maps not designed for rushing to the end

Discussion in 'Original Unreal Tournament' started by evilgrins, Jun 6, 2018.

  1. evilgrins

    evilgrins God of Fudge

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    Something that gets complained about a lot in many forums are MonsterHunt games online where some of the players don't appear to be interested in killing all the monsters. For whatever reason, they seem to be in a rush to get to the exit and killing only the fewest number of monsters possible to do this.

    Why do they do this?
    · Could be they don't like the map they're on and want to get to the next one
    · Could be they're deliberately trying to piss other players off
    · Could be they're invaders from Planet X

    One of those isn't so likely...

    While not the initial reason I got into editing maps, sometimes I do keep this in mind while working a project. Trying to make aspects of a map tricky for anyone trying to rush to the end. At least give the other players more time to try and kill everything else.

    There's a popular map called MH-LostInTimeV2 where you fight through a Skaarj base, go through a portal, and wind up in a land filled with dinosaurs. To access the exit you gotta kill some dinos, activate some stones, and gain access to an ancient temple where there's another portal inside that is the exit...
    [​IMG]
    ...I swapped out some of the dinos on the map with truly hard to beat monsters, so even if someone did rush through the map, they'd really be in a fight once they got to the end.

    Went skimming through the edits I've got setup for downloads, to see if I had any handy for combating these map-rushers, and here's what I've got:
    · https://unreal-games.livejournal.com/112419.html
    · https://unreal-games.livejournal.com/108646.html
    · https://unreal-games.livejournal.com/105687.html
    · https://unreal-games.livejournal.com/93958.html
    · https://unreal-games.livejournal.com/99452.html
    · https://unreal-games.livejournal.com/86952.html
    · https://unreal-games.livejournal.com/71247.html

    Does anyone else know of maps that would slow down map-rushers?
     
  2. NeoNite

    NeoNite Worst hack fraud ever

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    I remember this being a real nuissance on the coop servers. On the server I was a host admin we decided deleting the map end. It was quite fun. Some people just play for themselves.

    Maps that iirc irritated those rushers were the "the great escape" ones. But that's a lot time ago...
    Those map had thight corridors, a bare minimum of weapons and ammo and quite a lot of monsters. Then again, there was this mutator which beefed everything up so...
     
  3. NeoNite

    NeoNite Worst hack fraud ever

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    Dm-Glueonthefloor
    Ctf-spaghettihallways
    As-bigfatpeopleblockingtheescaperoute
    Dom-bowlofjam
    Mh-ValleyofSkaarjshit
    Dm-supersmallsizedroom
    Dm-pancakepotatoes
    Ctf-dontcrossthemilkriver
     
  4. NeoNite

    NeoNite Worst hack fraud ever

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    Dm-Slipperypotatoeschasm
    Ctf-stickyneedlespath
    As-loadsoflava
    Mh-flyswatter
    Dm-Demonicpretentionsofgaudiexhibitions
    Dm-Morbias
     
  5. NeoNite

    NeoNite Worst hack fraud ever

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    Mh-lava
     
  6. Manticore

    Manticore Official BUF Birthday Spammer

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    Sometimes you have to speedrun.... at other times you just kill all the monsters.
     

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