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[Map] Simulation 001

Discussion in 'Infiltration Development' started by UN17, Apr 28, 2006.

  1. UN17

    UN17 Taijutsu Specialist

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    Mapping is fun! It's like coding, but more visual! There's textures and triggers, brushes and movers, objectives and extractions! Yay!
     

    Attached Files:

  2. Lethal Dosage

    Lethal Dosage Serial Rapis...uh, Thread Killer

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    So is this gonna be a release sometime in the future? Or are you just playing around and learning?
     
  3. Corporal_Lib [BR]

    Corporal_Lib [BR] Brazilian Graphic Designer & Gun Nut {=)

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    Release the Laser trails mutator!!!!! ];-)P

    What about that map of yours with realistic breakable glasses???? This is it?
     
  4. UN17

    UN17 Taijutsu Specialist

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    This is the map with the damage based glass break. No, breakable damage glass. Damage glass break? The map with the tech demo of glass that breaks depending on how much damage it takes. Better than the current 1-shot break glass, but not as advanced as a damage area distribution type of break. This is also the map with other interesting toys.

    Yes, this map is my plaything, my area to test ballistics, guns, mutators, lasers, or just hop around like a ninja. I've kept it to myself for the most part since it serves no real purpose, but now that it has an accurate shooting range, it has a use to real INF players. I plan on finishing the shooting range and releasing it for people to play around with offline. The breakable glass room is still there, but without RT 3.X? You won't have the right glass bullet holes with the little glass fragments popping out.

    The laser trails mutator has already been sent to the distributor. You can expect something soon (tm).
     
  5. Corporal_Lib [BR]

    Corporal_Lib [BR] Brazilian Graphic Designer & Gun Nut {=)

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    Groovy! ;-)
    This map will have good use to train noobs used to spend countless hours with MGS VR Missions XD

    Un, do you know how to mess around with WeaponSetup2 configs? I just canĀ“t get my loadout settings right (nobody answered my threads...3 below this) {:.(
     
  6. UN17

    UN17 Taijutsu Specialist

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    YES! That's exactly the kind of look I was going for. MGS: VR Missions :)
     
  7. geogob

    geogob Koohii o nomimasu ka?

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    thx geo for keeping all that stuff around your HD. I always loved this sim01 map... this new version will definately rock.

    This map was one of the best thing in TS RT. it's a fun map to test on :)
     
  8. ravens_hawk

    ravens_hawk New Member

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    I'd hit it.
     
  9. keihaswarrior

    keihaswarrior New Member

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    You say your shooting range is accurate? Are you saying the INF-ShootingRange is not accurate? If so, what makes you say that? How much do you think the INF-ShootingRange is off by? IIRC it was about 49 UU/meter. Where did you get the figure 52.4 UU/m for your map from?

    Also in your screenshot it says 5301 UU = 100m which doesn't agree with your scale of 52.5 UU/m. 100m in a scale of 52.5 UU/m would be 5250 UU. :hmm:
     
    Last edited: Apr 29, 2006
  10. UN17

    UN17 Taijutsu Specialist

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    @KW - :D You're a smart one. I believe you can answer Q1, Q2, Q3, Q4, Q5 with a little thinking. For the inconsistency in that data readout on the screen, you can figure that one out too! But here's a hint, the calculations are done in float, but output is done in integer.
     
  11. keihaswarrior

    keihaswarrior New Member

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    "I want answers, I think I am entitled to them. I want the TRUTH!" .... not riddles :p
     
  12. UN17

    UN17 Taijutsu Specialist

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    "You can't handle the TRUTH!"

    Maybe you can. Since you don't want to think: Yes, Yes, Measured, A little, Uwiki. And the bonus answer is: 17. No wait, 100.97 -> 100 as integer. The near 1m extra is because I wasn't at the barricade in the photo. I was about 1 m away. Ta da!
     

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